![]() ![]() Just like my supposed drift effects on my old drifting demos I made in GM8 Stop lights can be outside supposed "taillights" on model, which is okay for a such old game, but when you turn the car (truck) it definetly goes out of bounds. Otherwise it is almost same as an early 2000s indie game. However, ingame interface contains speedometers, distance meters and time going out of their "supposed" frames. Talking about graphics I don't care much about graphics as I totally lack 3D modelling skills (I only did a mod for GeneRally for once and that game was limited to 40 polygons, that's all). It is being too kind to say this game was rushed, thus the game was even copied one more time as "Midnight Race Club: Supercharged", which was still of course blatant. This sentence is even wrong, because the game is, of course, not complete. I'm literally shocked and literally saw how a "complete" game can be bad, embarassing and blatant. So, in Youtube, I came across a 2003 game called "Big Rigs: Over The Road Racing", which was published by now closed Stellar Stone. ![]()
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